[audio.cpp] Release 0.4: Higgs Audio v3 TTS 4B (10x real time)+ Fish Audio S2 Pro in C++/GGML, full GGUF loading, Q8 speed and VRAM gains
Mirrored from r/LocalLLaMA for archival readability. Support the source by reading on the original site.
| audio.cpp again :) Release 0.4 is out. The headline this time is new high-quality TTS coverage plus GGUF becoming a first-class across the project. What’s new:
Ready-to-use GGUF packages are now available, and Q8 is starting to show real speed and memory wins on several routes. Check the figures. Long-lived session is multiple requests after warmup. Longform is one-shot 6000+ char text generation. Tested on RTX 5090. CUDA Q8 GGUF numbers from my current measurements:
Compared with 16-bit GGUF, Q8 is not universally magic, but it is useful now. In the tested release paths, Q8 can be up to about 1.5x faster and reduce peak VRAM by up to about 37%, depending on the model and route. Quality is still model-specific, so I am keeping the GGUF support matrix and Q8 performance report visible instead of pretending every quant is safe everywhere. (Some tricks to further boost performance up to 2x for some mdoels like Qwen3-TTS: adjust chunk size and cut reference audio len.) audio.cpp now has a dedicated community models area for ports that are useful and runnable, even if they are still maturing. The review bar there is lighter than the core framework. If you have a model you'd like to bring to audio.cpp, try implementing it as a community model first using framework modules and patterns. Huge thanks to the contributors who have been porting, optimizing models, adding new features, and pushing the project forward. [link] [comments] |
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