arXiv — Machine Learning · · 3 min read

DecompRL: Solving Harder Problems by Learning Modular Code Generation

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Computer Science > Machine Learning

arXiv:2607.02390 (cs)
[Submitted on 2 Jul 2026]

Title:DecompRL: Solving Harder Problems by Learning Modular Code Generation

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Abstract:How can Large Language Models (LLMs) solve problems they currently cannot? Repeated sampling scales test-time compute but GPU cost grows linearly with attempts, while reinforcement learning (RL) with verifiable rewards improves single-attempt accuracy at the expense of sample diversity. Both strategies ultimately fail when the base policy has near-zero probability of producing a correct solution: no amount of sampling or gradient signal can overcome a search space that is simply too large. We take a different approach: rather than sampling harder, we make the task easier by decomposing problems into smaller, independently solvable sub-functions whose implementations can be recombined. Since off-the-shelf models are not trained for this modular generation, we introduce DecompRL, an RL algorithm that explicitly learns to decompose and implement hierarchical code structures. Recombining $k$ implementations of $n$ modules yields up to $k^{n}$ candidate solutions, shifting the bottleneck from GPU inference to cheap CPU evaluation and cutting GPU token cost by $\sim$50$\times$. On LiveCodeBench and CodeContests (Qwen~2.5~7B, Code World Model~32B), DecompRL outperforms standard and diversity-optimized RL baselines beyond $10^5$ tokens per problem, solving problems that standard generation cannot reach.
Subjects: Machine Learning (cs.LG)
Cite as: arXiv:2607.02390 [cs.LG]
  (or arXiv:2607.02390v1 [cs.LG] for this version)
  https://doi.org/10.48550/arXiv.2607.02390
arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Juliette Decugis [view email]
[v1] Thu, 2 Jul 2026 16:25:10 UTC (650 KB)
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