ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine
Mirrored from Hugging Face Daily Papers for archival readability. Support the source by reading on the original site.
ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine
Abstract
Embodied intelligence faces a fundamental data bottleneck. Models must capture how first-person perception, whole-body motion, dexterous manipulation, object state, sound, and touch evolve together as humans pursue goals over time. Existing datasets fragment this experience across viewpoints, modalities, or spatial scales, leaving the full perception-action loop only partially observed. We introduce the Ambient Capture Engine (ACE), a human-centric data engine that transforms real home environments into spatially calibrated, temporally synchronized recording studios. ACE operates at two complementary scales: a table-scale configuration resolves hand-object manipulation, while a room-scale configuration captures whole-body motion, locomotion, and interactions across a furnished home. ACE records egocentric and multi-view exocentric video, full-body and articulated hand motion, object geometry and 6-DoF trajectories, audio, and tactile signals as a unified multisensory stream. Using ACE, we build ACE-Data-0, comprising 150 hours and 17M video frames across 200 task categories, performed by 50 participants in 2 environments, for a total of 75,000 interaction episodes. The dataset spans atomic manipulation, long-horizon chains of household activities, and human-scene interaction, while preserving natural behavioral variation through goal-level rather than step-by-step instructions. We further introduce a hierarchical benchmark that progresses from signals to scene components and then to interactions. Evaluations of state-of-the-art methods expose substantial gaps under contact, occlusion, egomotion, and long temporal horizons. ACE-Data-0 provides synchronized human demonstrations with aligned perceptual, kinematic, and contact supervision, offering a scalable foundation for imitation learning, world models, vision-language-action systems, and embodied AI.
Get this paper in your agent:
hf papers read 2607.28625 curl -LsSf https://hf.co/cli/install.sh | bash Models citing this paper
No model linking this paper
Datasets citing this paper
Spaces citing this paper
No Space linking this paper
Collections including this paper
No Collection including this paper
More from Hugging Face Daily Papers
-
Learning How the World Evolves: Extrapolative Video World Models via Latent Dynamics Reasoning
Aug 13
-
StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization
Aug 13
-
AutoWorldModel-Bench: A State-Centric Benchmark for Automated World-Model Research
Aug 13
-
AVA-Encoder: Towards Agent-Native Video Representation Learning
Aug 13
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.