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Tail-Likelihood Reinforcement Learning

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Computer Science > Machine Learning

arXiv:2609.02987 (cs)
[Submitted on 2 Sep 2026]

Title:Tail-Likelihood Reinforcement Learning

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Abstract:Reinforcement learning typically optimizes average reward. For generative policies, the average can hide an important distinction: two policies can achieve the same mean reward while having very different chances of producing a rare but high-reward rollout. This matters as sampling increases during training and inference, since its benefit depends on retaining probability mass on high-reward outcomes. We propose to optimize this coverage directly. Rather than considering only expected reward, we consider all of its upper tails: for each reward threshold, how likely is the policy to exceed it? This turns a continuous reward into a family of binary success events. We introduce Tail-Likelihood Reinforcement Learning (TailRL), which maximizes the log-probability of exceeding a randomly chosen reward threshold. Its gradient gives more weight to rare, high-reward rollouts and can be interpreted as a mixture of Best-of-(k) gradients. TailRL requires only a simple modification to the advantage function, making it compatible with existing reinforcement learning pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL leverages rare high-reward training samples to avoid suboptimal solutions and yields models that benefit more from additional samples at inference time.
Subjects: Machine Learning (cs.LG); Machine Learning (stat.ML)
Cite as: arXiv:2609.02987 [cs.LG]
  (or arXiv:2609.02987v1 [cs.LG] for this version)
  https://doi.org/10.48550/arXiv.2609.02987
arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Shrinivas Ramasubramanian [view email]
[v1] Wed, 2 Sep 2026 14:54:45 UTC (18,488 KB)
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