[audio.cpp] The Sound of GGML — C++/GGML native ACE-Step, Stable Audio, HeartMuLa, RoFormer, HTDemucs released. 10-Minute Music in 60 Seconds!
Mirrored from r/LocalLLaMA for archival readability. Support the source by reading on the original site.
| I just released a big music/audio expansion in This batch adds music generation, SFX generation, and source separation to the released framework surface: Bonus: HeartMuLa is no longer capped at the old short limit. It can now generate around 10 minutes of audio in one run. Current framework progress: 21 / 28 (75%) This is no longer just “TTS in C++.” Not everything is magically faster yet. HTDemucs is currently slower than the Python path in my test, and Stable Audio warm runs are mixed. I’m not trying to hide that. The current release is about getting the end-to-end paths into the shared framework first, then tightening backend-specific performance. There is a Repo: https://github.com/0xShug0/audio.cpp I’d love feedback from people trying these on different GPUs/CPUs, especially long generations, weird prompts, stem separation quality, backend issues, performance numbers, and anything that breaks. [link] [comments] |
More from r/LocalLLaMA
-
The AI race: China's open-weight models trail US closed models by just 7 months
Oct 14
-
Anthropic Executive Says Open-Source AI Models Are Higher Risk
Oct 14
-
ComfyUI v0.40.0 released
Oct 14
-
So this is how they do it --> RTX 5090, once a consumer gaming card, is now on smugglers’ menu alongside cigarettes
Oct 14
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.