arXiv — NLP / Computation & Language · · 3 min read

Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents

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Computer Science > Computation and Language

arXiv:2606.25632 (cs)
[Submitted on 24 Jun 2026]

Title:Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents

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Abstract:Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.
Subjects: Computation and Language (cs.CL); Artificial Intelligence (cs.AI)
Cite as: arXiv:2606.25632 [cs.CL]
  (or arXiv:2606.25632v1 [cs.CL] for this version)
  https://doi.org/10.48550/arXiv.2606.25632
arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Xushuo Tang [view email]
[v1] Wed, 24 Jun 2026 09:37:49 UTC (8,497 KB)
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