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EVOM: Agentic Meta-Evolution of Actor-Critic Architectures for Reinforcement Learning

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Computer Science > Machine Learning

arXiv:2606.26327 (cs)
[Submitted on 24 Jun 2026]

Title:EVOM: Agentic Meta-Evolution of Actor-Critic Architectures for Reinforcement Learning

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Abstract:In actor-critic reinforcement learning, network architectures are typically manually designed. Automating this design is challenging because each candidate must be trained before evaluation, and the design space is open-ended. To address these challenges, we introduce EVOM, an agentic meta-evolution framework for discovering high-performance actor-critic architectures. We frame architecture search as a bi-level optimization: an inner loop trains weights via the low-fidelity proximal policy optimization (PPO), while an outer loop drives meta-evolution by iteratively refining architecture programs. Crucially, this outer loop is powered by an LLM-based design agent that operates purely as an architecture designer, completely decoupled from policy execution and environment control. Experiments reveal that EVOM outperforms the manually designed baseline, an LLM-guided random search, and the state-of-the-art LLM-guided programmatic policy search method MLES, delivering superior performance on Ant-v4 and HalfCheetah-v4. Ablation studies validate that both the meta-evolution loop and the LLM Design Agent are indispensable for final performance.
Subjects: Machine Learning (cs.LG); Artificial Intelligence (cs.AI)
Cite as: arXiv:2606.26327 [cs.LG]
  (or arXiv:2606.26327v1 [cs.LG] for this version)
  https://doi.org/10.48550/arXiv.2606.26327
arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Boyun Zhang [view email]
[v1] Wed, 24 Jun 2026 19:13:32 UTC (1,299 KB)
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