Newton Adds Contact-Rich Manipulation and Locomotion Capabilities for Industrial Robotics
Mirrored from NVIDIA Developer Blog for archival readability. Support the source by reading on the original site.
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation,...
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation, simulators must handle complex dynamics such as contact forces and deformable objects. While most engines trade off speed for realism, Newton—a GPU-accelerated, open source simulator—is designed to do both. Newton 1.0 GA…
More from NVIDIA Developer Blog
-
Serve Qwen3.8-2.4T-A95B, a 2.4T-Parameter Model, with Configurable Reasoning on NVIDIA GB300 NVL72
Aug 12
-
How to Choose Full-Stack Observability for NVIDIA AI Factories
Aug 12
-
NVIDIA JetPack 7.2.1 Adds Agentic Video Skills and T3000 Emulation
Aug 11
-
NVIDIA Nemotron 3.5 Lightning Delivers Fast, Accurate Specialized Task Execution for Long-Running Agents
Aug 11
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.