Newton Adds Contact-Rich Manipulation and Locomotion Capabilities for Industrial Robotics
Mirrored from NVIDIA Developer Blog for archival readability. Support the source by reading on the original site.
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation,...
Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation, simulators must handle complex dynamics such as contact forces and deformable objects. While most engines trade off speed for realism, Newton—a GPU-accelerated, open source simulator—is designed to do both. Newton 1.0 GA…
More from NVIDIA Developer Blog
-
How to Govern Autonomous Agents in Enterprise AI Factories
Jun 29
-
Deploy a Production-Ready NVIDIA AI-Q Blueprint on Oracle Cloud Infrastructure
Jun 26
-
Creating the NVIDIA Nemotron 3 Ultra NVFP4 Checkpoint with NVIDIA Model Optimizer
Jun 26
-
Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps
Jun 25
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.