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WorldExplorer performs agent-driven collection guided by training feedback, while a unified pipeline applies 14 deterministic quality checks, VLM-based assessment, and synchronized action and text annotation. We progressively distill a bidirectional action-conditioned teacher into a causal student through teacher forcing and ODE distillation, and introduce LongForcing to align long student self-rollouts with an extended-horizon teacher, mitigating accumulated distribution shift and autoregressive drift. Raw keyboard actions provide a unified control interface for scene roaming and third-person character interaction, while reference-character memory provides persistent appearance cues for identity consistency during third-person rollouts. For deployment, we co-design a streaming inference stack with a lightweight VAE decoder, efficient attention, memory-aware scheduling, and low-bit DiT inference. Across optimized low-bit configurations, ABot-World-0 streams 720P video at up to 16 FPS on a single NVIDIA RTX 5090 desktop GPU, with 1.2s action-to-first-frame latency and approximately 19GiB peak VRAM. Experiments on WorldRoamBench and extended interactive rollouts demonstrate competitive controllability and coherent long-horizon world evolution.","upvotes":7,"discussionId":"6a60336e7e7f152167e47108"},"canReadDatabase":false,"canManagePapers":false,"canSubmit":false,"hasHfLevelAccess":false,"upvoted":false,"upvoters":[{"_id":"6039478ab3ecf716b1a5fd4d","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/6039478ab3ecf716b1a5fd4d/_Thy4E7taiSYBLKxEKJbT.jpeg","isPro":true,"fullname":"taesiri","user":"taesiri","type":"user"},{"_id":"6407e5294edf9f5c4fd32228","avatarUrl":"/avatars/8e2d55460e9fe9c426eb552baf4b2cb0.svg","isPro":false,"fullname":"Stoney Kang","user":"sikang99","type":"user"},{"_id":"64d86d66d7e30889c6a2e955","avatarUrl":"/avatars/222fcbe4af3bd897f260d019a54cfb6d.svg","isPro":false,"fullname":"ziyu zhu","user":"edward2021","type":"user"},{"_id":"620783f24e28382272337ba4","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/620783f24e28382272337ba4/zkUveQPNiDfYjgGhuFErj.jpeg","isPro":false,"fullname":"GuoLiangTang","user":"Tommy930","type":"user"},{"_id":"63ca8e060609f1def7e6548a","avatarUrl":"/avatars/1da7947840cb87d5f77c0af9ee11f9c2.svg","isPro":true,"fullname":"Yi Jung","user":"YJ-142150","type":"user"},{"_id":"664d930f4b870dd167473c1c","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/664d930f4b870dd167473c1c/TXVEPGvkhftdI_xE1mluu.jpeg","isPro":false,"fullname":"Andy Guan","user":"andytonglove","type":"user"},{"_id":"6414106ce7d5f817d204e160","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/6414106ce7d5f817d204e160/i-AeOvUzm7CIJ5d3ZacjX.png","isPro":false,"fullname":"Frank Jiang","user":"frankjiang","type":"user"}],"acceptLanguages":["en"],"dailyPaperRank":0,"markdownContentUrl":"https://huggingface.co/buckets/huggingchat/papers-content/resolve/2607/2607.19191.md","query":{}}">
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU
Abstract
We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer performs agent-driven collection guided by training feedback, while a unified pipeline applies 14 deterministic quality checks, VLM-based assessment, and synchronized action and text annotation. We progressively distill a bidirectional action-conditioned teacher into a causal student through teacher forcing and ODE distillation, and introduce LongForcing to align long student self-rollouts with an extended-horizon teacher, mitigating accumulated distribution shift and autoregressive drift. Raw keyboard actions provide a unified control interface for scene roaming and third-person character interaction, while reference-character memory provides persistent appearance cues for identity consistency during third-person rollouts. For deployment, we co-design a streaming inference stack with a lightweight VAE decoder, efficient attention, memory-aware scheduling, and low-bit DiT inference. Across optimized low-bit configurations, ABot-World-0 streams 720P video at up to 16 FPS on a single NVIDIA RTX 5090 desktop GPU, with 1.2s action-to-first-frame latency and approximately 19GiB peak VRAM. Experiments on WorldRoamBench and extended interactive rollouts demonstrate competitive controllability and coherent long-horizon world evolution.
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Github: arxiv.org/pdf/2607.19191
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