Quoting Drew Breunig
Mirrored from Simon Willison for archival readability. Support the source by reading on the original site.
23rd August 2026
Prior to Fable, it felt silly to waste too much time improving your coding harness or context strategies. A new model would arrive at the same price (or cheaper!) and paper over most of your problems.
But then Fable landed. It was (and still is!) incredible. But the cost was so high and Opus was good enough (as was 5.6, K3, and even GLM) for most of the code we needed.
So we started to think about what work went where.
— Drew Breunig, Fable & The End of the Free Lunch
Discussion (0)
Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.
Sign in →No comments yet. Sign in and be the first to say something.