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A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning

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Computer Science > Machine Learning

arXiv:2605.16315 (cs)
[Submitted on 4 May 2026]

Title:A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning

Authors:Arahan Kujur
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Abstract:We show that a threshold in decision capacity determines whether self-play reinforcement learning agents collapse under asymmetric rule perturbations. Across poker variants, matrix games, a dice game, and multiple learning algorithms, eliminating all positive-reach contingent decisions causes rapid convergence to a deterministic exploitation attractor, a fixed point at near-maximal loss. Preserving even a single positive-reach contingent decision point prevents this collapse. A frozen baseline and fixed-opponent control confirm that the mechanism is co-adaptation under constraint, not the perturbation itself. The phenomenon is timing-invariant, fully reversible upon action restoration, and intensifies under function approximation. These results establish a sharp threshold at zero reach-weighted contingent action capacity, with severity scaling continuously via reach-weighted capacity in the tested domains.
Comments: 18 pages, 7 figures
Subjects: Machine Learning (cs.LG); Artificial Intelligence (cs.AI)
MSC classes: 91A05, 91A26, 68T05, 68T42
ACM classes: I.2.6; I.2.8; F.2.2
Cite as: arXiv:2605.16315 [cs.LG]
  (or arXiv:2605.16315v1 [cs.LG] for this version)
  https://doi.org/10.48550/arXiv.2605.16315
arXiv-issued DOI via DataCite

Submission history

From: Arahan Kujur [view email]
[v1] Mon, 4 May 2026 19:09:14 UTC (1,022 KB)
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