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ShotcreteDepth: A Bi-modal Dataset for Robust Robotic Depth Perception in Shotcrete Construction Environments

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Project repository: <a href=\"https://github.com/dtu-pas/shotcrete-depth\" rel=\"nofollow\">https://github.com/dtu-pas/shotcrete-depth</a><br>Dataset download: <a href=\"https://data.dtu.dk/articles/dataset/ShotcreteDepth_A_Bi-modal_Dataset_for_Robust_Robotic_Depth_Perception_in_Shotcrete_Construction_Environments/32230827/1\" rel=\"nofollow\">https://data.dtu.dk/articles/dataset/ShotcreteDepth_A_Bi-modal_Dataset_for_Robust_Robotic_Depth_Perception_in_Shotcrete_Construction_Environments/32230827/1</a></p>\n","updatedAt":"2026-06-23T18:41:06.675Z","author":{"_id":"6606e4cfeea08fc29687fca0","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/6606e4cfeea08fc29687fca0/vN7WZkf-Xo4i4F0jXKDGP.jpeg","fullname":"Jakub Gregorek","name":"jakubgregorek","type":"user","isPro":false,"isHf":false,"isHfAdmin":false,"isMod":false,"followerCount":6,"isUserFollowing":false}},"numEdits":2,"identifiedLanguage":{"language":"en","probability":0.870255172252655},"editors":["jakubgregorek"],"editorAvatarUrls":["https://cdn-avatars.huggingface.co/v1/production/uploads/6606e4cfeea08fc29687fca0/vN7WZkf-Xo4i4F0jXKDGP.jpeg"],"reactions":[],"isReport":false}}],"primaryEmailConfirmed":false,"paper":{"id":"2606.23152","authors":[{"_id":"6a3ad2a20a86ac3098d5d528","name":"Jakub Gregorek","hidden":false},{"_id":"6a3ad2a20a86ac3098d5d529","name":"Lars Arnold Dethlefsen","hidden":false},{"_id":"6a3ad2a20a86ac3098d5d52a","name":"Patrick Schmidt","hidden":false},{"_id":"6a3ad2a20a86ac3098d5d52b","name":"Mads Essenbæk","hidden":false},{"_id":"6a3ad2a20a86ac3098d5d52c","name":"Jonas Flink Bentzen","hidden":false},{"_id":"6a3ad2a20a86ac3098d5d52d","name":"Lazaros Nalpantidis","hidden":false}],"publishedAt":"2026-06-22T00:00:00.000Z","submittedOnDailyAt":"2026-06-23T00:00:00.000Z","title":"ShotcreteDepth: A Bi-modal Dataset for Robust Robotic Depth Perception in Shotcrete Construction Environments","submittedOnDailyBy":{"_id":"6606e4cfeea08fc29687fca0","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/6606e4cfeea08fc29687fca0/vN7WZkf-Xo4i4F0jXKDGP.jpeg","isPro":false,"fullname":"Jakub Gregorek","user":"jakubgregorek","type":"user","name":"jakubgregorek"},"summary":"We introduce ShotcreteDepth, a bi-modal dataset from the construction domain that captures both an active shotcreting process and general construction environments. The dataset comprises stereo RGB imagery and LiDAR point clouds acquired under harsh real-world conditions, including high turbidity and poor illumination. Such conditions adversely affect sensor measurements, leading to incomplete and noisy observations that pose significant challenges for perception systems in autonomous applications. Alongside the dataset, we release a lightweight annotation tool designed for time-efficient labeling of LiDAR point clouds. ShotcreteDepth consists of 11,252 temporally synchronized data samples, of which 220 are annotated for evaluation purposes. The dataset supports research in stereo matching, depth completion, and depth estimation under conditions that closely reflect the operational complexities found in industrial settings. Project repository: https://github.com/dtu-pas/shotcrete-depth","upvotes":0,"discussionId":"6a3ad2a20a86ac3098d5d52e","githubRepo":"https://github.com/DTU-PAS/shotcrete-depth","githubRepoAddedBy":"user","ai_summary":"A bi-modal construction domain dataset combining stereo RGB and LiDAR data under challenging environmental conditions is introduced for autonomous system perception research.","ai_keywords":["bi-modal dataset","stereo RGB","LiDAR point clouds","depth completion","depth estimation","stereo matching"],"ai_summary_model":"Qwen/Qwen2.5-Coder-32B-Instruct","githubStars":1,"organization":{"_id":"67d5b88802a706307c0743f9","name":"dtu-pcas","fullname":"DTU - Perception and Cognition for Autonomous Systems","avatar":"https://cdn-avatars.huggingface.co/v1/production/uploads/6606e4cfeea08fc29687fca0/NHwerxWibyqb3nE1YnM8d.png"}},"canReadDatabase":false,"canManagePapers":false,"canSubmit":false,"hasHfLevelAccess":false,"upvoted":false,"upvoters":[],"acceptLanguages":["en"],"organization":{"_id":"67d5b88802a706307c0743f9","name":"dtu-pcas","fullname":"DTU - Perception and Cognition for Autonomous Systems","avatar":"https://cdn-avatars.huggingface.co/v1/production/uploads/6606e4cfeea08fc29687fca0/NHwerxWibyqb3nE1YnM8d.png"},"markdownContentUrl":"https://huggingface.co/buckets/huggingchat/papers-content/resolve/2606/2606.23152.md","query":{}}">
Papers
arxiv:2606.23152

ShotcreteDepth: A Bi-modal Dataset for Robust Robotic Depth Perception in Shotcrete Construction Environments

Published on Jun 22
· Submitted by
Jakub Gregorek
on Jun 23
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Abstract

A bi-modal construction domain dataset combining stereo RGB and LiDAR data under challenging environmental conditions is introduced for autonomous system perception research.

We introduce ShotcreteDepth, a bi-modal dataset from the construction domain that captures both an active shotcreting process and general construction environments. The dataset comprises stereo RGB imagery and LiDAR point clouds acquired under harsh real-world conditions, including high turbidity and poor illumination. Such conditions adversely affect sensor measurements, leading to incomplete and noisy observations that pose significant challenges for perception systems in autonomous applications. Alongside the dataset, we release a lightweight annotation tool designed for time-efficient labeling of LiDAR point clouds. ShotcreteDepth consists of 11,252 temporally synchronized data samples, of which 220 are annotated for evaluation purposes. The dataset supports research in stereo matching, depth completion, and depth estimation under conditions that closely reflect the operational complexities found in industrial settings. Project repository: https://github.com/dtu-pas/shotcrete-depth

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