Hugging Face Daily Papers · · 3 min read

EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World

Mirrored from Hugging Face Daily Papers for archival readability. Support the source by reading on the original site.

EvolvingWorld introduces an open-schema framework for long-horizon literary world simulation, enabling characters and world states to evolve together through ongoing interactions. Its benchmark spans 57 books, with 138K+ supervised training samples, 222 test snapshots, and trajectory-level evaluation across 20 metrics.</p>\n","updatedAt":"2026-07-21T05:33:53.572Z","author":{"_id":"66783baec3f824dde8f783ac","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/66783baec3f824dde8f783ac/oqFYUrgs2vnGRhAMSrQpC.jpeg","fullname":"Jeff","name":"JiayuJeff","type":"user","isPro":false,"isHf":false,"isHfAdmin":false,"isMod":false,"followerCount":4,"isUserFollowing":false}},"numEdits":0,"identifiedLanguage":{"language":"en","probability":0.7775856256484985},"editors":["JiayuJeff"],"editorAvatarUrls":["https://cdn-avatars.huggingface.co/v1/production/uploads/66783baec3f824dde8f783ac/oqFYUrgs2vnGRhAMSrQpC.jpeg"],"reactions":[],"isReport":false}}],"primaryEmailConfirmed":false,"paper":{"id":"2607.17250","authors":[{"_id":"6a5f01de4fe5d1d13e84ac22","name":"Qing Zong","hidden":false},{"_id":"6a5f01de4fe5d1d13e84ac23","name":"Yue Guo","hidden":false},{"_id":"6a5f01de4fe5d1d13e84ac24","name":"Mengxin Yang","hidden":false},{"_id":"6a5f01de4fe5d1d13e84ac25","name":"Yiwen Guo","hidden":false},{"_id":"6a5f01de4fe5d1d13e84ac26","name":"Yangqiu Song","hidden":false}],"publishedAt":"2026-07-19T00:00:00.000Z","submittedOnDailyAt":"2026-07-21T00:00:00.000Z","title":"EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World","submittedOnDailyBy":{"_id":"66783baec3f824dde8f783ac","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/66783baec3f824dde8f783ac/oqFYUrgs2vnGRhAMSrQpC.jpeg","isPro":false,"fullname":"Jeff","user":"JiayuJeff","type":"user","name":"JiayuJeff"},"summary":"This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitation or isolated scene generation, failing to capture how characters and worlds evolve together over time. To address this, EvolvingWorld models literary simulation as a long-horizon process where characters interact, scenes progress, and character and world states are persistently updated. Unlike prior systems relying on fixed schemas, EvolvingWorld adopts an open-schema framework to support simulation across diverse literary worlds. The framework consists of two coupled modules: a Character Agent for multi-character role-play and persistent profile evolution, and an LLM-based World Model for global and location/entity-level state maintenance and scene progression. Based on this architecture, we formulate 7 trainable tasks for scene initialization, interaction generation, and state update. We construct a dataset from 57 books, producing 138,596 supervised training samples and 222 snapshots for testing. Furthermore, we introduce a trajectory-level LLM-as-Judge evaluation protocol spanning 10 dimensions and 20 metrics. Experiments show that EvolvingWorld can improve long-horizon simulation by effectively maintaining persistent, coherent character and world development.","upvotes":40,"discussionId":"6a5f01de4fe5d1d13e84ac27","githubRepo":"https://github.com/HKUST-KnowComp/EvolvingWorld","githubRepoAddedBy":"user","githubStars":1,"organization":{"_id":"66543b6e420092799d2f625c","name":"tencent","fullname":"Tencent","avatar":"https://cdn-avatars.huggingface.co/v1/production/uploads/5dd96eb166059660ed1ee413/Lp3m-XLpjQGwBItlvn69q.png"}},"canReadDatabase":false,"canManagePapers":false,"canSubmit":false,"hasHfLevelAccess":false,"upvoted":false,"upvoters":[{"_id":"66783baec3f824dde8f783ac","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/66783baec3f824dde8f783ac/oqFYUrgs2vnGRhAMSrQpC.jpeg","isPro":false,"fullname":"Jeff","user":"JiayuJeff","type":"user"},{"_id":"67f11b480eee3976c10fa49a","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/no-auth/CgqZ6B0lR1hBN7AC0nLuX.png","isPro":false,"fullname":"ZHOU Hangan","user":"Sanyiluicarbon","type":"user"},{"_id":"68400c7b50cb0ac62e5fd9f2","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/68400c7b50cb0ac62e5fd9f2/UqFfQFbFsCxjLIcwIwdFx.png","isPro":false,"fullname":"Qihan Lin","user":"tunaaa126","type":"user"},{"_id":"6789d843c417d858f4fbefb3","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/no-auth/BBq5gEowXVXthEOHSy6AE.png","isPro":false,"fullname":"WANG Rui","user":"Roryaccout","type":"user"},{"_id":"64b2f97434a92b848c7e941e","avatarUrl":"/avatars/c699c50f3b43cd1641469521127753bb.svg","isPro":false,"fullname":"Nagori","user":"MohammedNaeem","type":"user"},{"_id":"6861ed12ca30e7f987978c69","avatarUrl":"/avatars/78d5a86abfb45964f61ded2a67c03c52.svg","isPro":false,"fullname":"yisen gao","user":"Eason-nuo","type":"user"},{"_id":"6724ca32ef6317efeb3b8380","avatarUrl":"/avatars/2d358230d32a5a36d0bf90bdbac87a51.svg","isPro":false,"fullname":"weihao liu","user":"zsdvgse","type":"user"},{"_id":"664d930f4b870dd167473c1c","avatarUrl":"https://cdn-avatars.huggingface.co/v1/production/uploads/664d930f4b870dd167473c1c/TXVEPGvkhftdI_xE1mluu.jpeg","isPro":false,"fullname":"Andy Guan","user":"andytonglove","type":"user"},{"_id":"68313679e85918b23d181d47","avatarUrl":"/avatars/85a7b26564365b88469357ed4adb1b40.svg","isPro":false,"fullname":"Liu Yuxuan","user":"xuansenpai","type":"user"},{"_id":"692f9daa20092e3c4123cd01","avatarUrl":"/avatars/803155f02bae7a099310d7c47016406c.svg","isPro":false,"fullname":"Irene","user":"irenehere","type":"user"},{"_id":"687f853bb39262ba84f3eeff","avatarUrl":"/avatars/cdfc44fde8237f08f10192553fe5a075.svg","isPro":false,"fullname":"Junhao Shen","user":"shenjunhao","type":"user"},{"_id":"6434e2747b824748011030ee","avatarUrl":"/avatars/3f222fd8bff71b007b2b6eccd953b9a9.svg","isPro":false,"fullname":"Hong Ting Tsang","user":"gzone0111","type":"user"}],"acceptLanguages":["en"],"dailyPaperRank":2,"organization":{"_id":"66543b6e420092799d2f625c","name":"tencent","fullname":"Tencent","avatar":"https://cdn-avatars.huggingface.co/v1/production/uploads/5dd96eb166059660ed1ee413/Lp3m-XLpjQGwBItlvn69q.png"},"markdownContentUrl":"https://huggingface.co/buckets/huggingchat/papers-content/resolve/2607/2607.17250.md","query":{}}">
Papers
arxiv:2607.17250

EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World

Published on Jul 19
· Submitted by
Jeff
on Jul 21
#2 Paper of the day
Authors:
,

Abstract

This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitation or isolated scene generation, failing to capture how characters and worlds evolve together over time. To address this, EvolvingWorld models literary simulation as a long-horizon process where characters interact, scenes progress, and character and world states are persistently updated. Unlike prior systems relying on fixed schemas, EvolvingWorld adopts an open-schema framework to support simulation across diverse literary worlds. The framework consists of two coupled modules: a Character Agent for multi-character role-play and persistent profile evolution, and an LLM-based World Model for global and location/entity-level state maintenance and scene progression. Based on this architecture, we formulate 7 trainable tasks for scene initialization, interaction generation, and state update. We construct a dataset from 57 books, producing 138,596 supervised training samples and 222 snapshots for testing. Furthermore, we introduce a trajectory-level LLM-as-Judge evaluation protocol spanning 10 dimensions and 20 metrics. Experiments show that EvolvingWorld can improve long-horizon simulation by effectively maintaining persistent, coherent character and world development.

Community

Paper submitter about 2 hours ago

EvolvingWorld introduces an open-schema framework for long-horizon literary world simulation, enabling characters and world states to evolve together through ongoing interactions. Its benchmark spans 57 books, with 138K+ supervised training samples, 222 test snapshots, and trajectory-level evaluation across 20 metrics.

Upload images, audio, and videos by dragging in the text input, pasting, or clicking here.
Tap or paste here to upload images

· Sign up or log in to comment

Get this paper in your agent:

hf papers read 2607.17250
Don't have the latest CLI?
curl -LsSf https://hf.co/cli/install.sh | bash

Models citing this paper

No model linking this paper

Cite arxiv.org/abs/2607.17250 in a model README.md to link it from this page.

Datasets citing this paper

No dataset linking this paper

Cite arxiv.org/abs/2607.17250 in a dataset README.md to link it from this page.

Spaces citing this paper

No Space linking this paper

Cite arxiv.org/abs/2607.17250 in a Space README.md to link it from this page.

Collections including this paper

No Collection including this paper

Add this paper to a collection to link it from this page.

Discussion (0)

Sign in to join the discussion. Free account, 30 seconds — email code or GitHub.

Sign in →

No comments yet. Sign in and be the first to say something.

More from Hugging Face Daily Papers