I got Gemma 4 running directly inside Godot using only GDScript and Vulkan compute shaders
Mirrored from r/LocalLLaMA for archival readability. Support the source by reading on the original site.
| I wanted to see if an LLM could run inside Godot without llama.cpp, Python, a server, or a GDExtension. It works. This Godot 4.7 project runs It is only an experiment. It supports this one model and is about 10× slower than llama.cpp with CUDA. Still, I found it interesting that this was possible using only Godot. [link] [comments] |
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